All the Little Things
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Both HoN and DotA2 are games full of small differences. Being a native DotA
player since the early 2000s when DotA got started, I remember quite
vividly ex...
4 days ago
Your No.1 HonBlog since 2009 Closed Beta
Accessories
Crushing Claws - Guantlets of Strength: +3 Strength - 150 gold
Duck Boots - Slippers of Agility: +3 Agility - 150 gold
Mark of the Novice - Mantle of Intelligence: +3 Intelligence - 150
Minor Totem - Ironwood Branch: +1 All Attributes - 53 gold
Bolstering Armband - Belt of Giant Strength: +6 Strength - 450 gold
Fleetfoot - Boots of Elvenskin: +6 Agility - 450 gold
Apprentice's Robe - Robe of the Magi: +6 Intelligence - 450 gold
Pretenders Crown - Circlet of Nobility: +2 All Attributes - 185 gold
Mighty Blade - Ogre Axe: +10 Strength - 1000 gold
Quick Blade - Blade of Alacrity: +10 Agility - 1000 gold
Neophyte's Book - Staff of Wizardry: +10 Intelligence - 1000 gold
Blessed Orb - Ultimate Orb: +10 All Attributes - 2100 gold
Weapons
Punch Dagger - Blades of Attack: +9 Damage - 500 gold
Broadsword - Broadsword: +18 Damage - 1200 gold
Bastard Sword - Claymore: +21 Damage - 1400 gold
Warhammer - Mithril Hammer: +24 Damage - 1610 gold
Helm of the Victim - Helm of Iron Will: +5 armor, +3 HP Regeneration - 950 gold
Iron Buckler - Stout Shield: +40% chance to block 30 damage - 300 gold
Steamstaff - Quarterstaff: +10 Damage, +10 Attack Speed - 900 gold
Halberd - Javelin: +21 Damage, 20% chance to deal 40 bonus damage - 1500 gold
Guardian Ring - Ring of Protection: +2 Armor - 175 gold
Ringmail - Chainmail: +5 Armor - 550 gold
Plate Mail - Plate Mail: +10 Armor - 1400 gold
Relics
Gloves of the Swift - Gloves of Haste: +15 Attack Speed - 500 gold
Hungry Spirit - Mask of Death: +10% Life Steal - 900 gold
Trinket of Restoration - Ring of Regeneration: +2 HP Regeneration - 375 gold
Portal Key - Kelen's Dagger of Escape: Teleports up to 1200 distance way. Cannot be used if you have been damaged in the last 3 seconds. Cooldown: 18 - 2150 gold
Scarab - Sobi Mask: +50% Mana Regeneration - 325 gold
Marchers - Boots of Speed: +50 Movement Speed - 500 gold
Bound Eye - Gem of True Sight: Reveals nearby invisibile units. Drops upon death. - 750 gold
Mystic Vestments - Planeswalker's Cloak: +15% Magic Resistance - 650 gold
Supplies
Mana Potion - Clarity Potion: Regenerates 100 mana over 30 seconds when used. Dispels on attack. - 50 gold
Healing Potion - Healing Salve: Heals 400 HP over 10 seconds on a friendly unit. 1 Charge. Dispels on attack. - 100 gold
Runes of the Blight - Ancient Tango of Essifation: Allows the bearer to consume a tree, restoring 115 hit points over 16 seconds. 3 charges. - 90 gold
Bottle - Empty Bottle: It can store healing water up to 3 uses, each healing 135 hitpoints and 70 mana over 3 seconds. Alternatively, it can be used to capture magical runes for up to 2 minutes. If a rune is captured, it refills itself. - 600 gold
Ward of Sight - Observer Wards: Drops a ward of sight to spy upon an area. Does not have True Sight. Lasts 6 minutes. Contains 2 charges. - 200 gold
Ward of Revelation - Sentry Wards: Drops a ward of revelation which gives true sight, revealing nearby invisible units. Has very limited natural vision by itself. Lasts 2 minutes. Contains 2 charges. - 200 gold
Dust of Revelation - Dust of Appearance: Reveals enemy invisibile units in an area around the Hero. Does not stack in inventory. Contains 2 charges. Lasts 12 Seconds. - 180 gold
Homecoming Stone - Scroll of Town Poral: Transports you to a friendly structure. Cooldown: 65 seconds. - 135 gold
Monkey Courier - Animal Courier: Creates a small fast unit that can carry items to and from your base. If it dies the items will fall to the ground. - 200 gold
Winged Courier - Flying Courier: Creates a small very fast flying unit that can carry items to and from your base. If it dies the items will fall to the ground. Has mahical immunity, hitpoints and armor. Cannot carry Gem. Can cast burst, courier shield, and upgrade for mana. - 400 gold
Secret Shop
Axe of the Malphai - Messerschmidt's Reaver: +25 Strength - 3200 gold
Dancing Blade - Eaglehorn: +25 Agility - 3300 gold
Acolyte's Staff - Mystic Staff: +25 Intelligence - 2700 gold
Slayer - Demon Edge: +36 Damage - 2400 gold
Warped Cleft - Hyperstone: +55 Attack Speed - 2100 gold
Lifetube - Ring of Health: +5 HP Regeneration - 875 gold
Manatube - Void Stone: +100% Mana Regeneration - 875 gold
Sword of the High - Sacred Relic: +60 Damage - 3800 gold
Beast Heart - Vitality Booster: +250 Hit Points - 1100 gold
Pickled Brain - Energy Booster: +250 Mana - 1000 gold
Glow Stone - Point Booster: +200 Hit Points, +150 Mana - 1200 gold
Initiation
Fortified Bracelet - Bracer: + 3 to Strength, +3 to All Attributes.
soulscream ring - Wraith Band: +3 Agility, +3 to All Attributes.
Talisman of Exile - Null Talisman: +3 Intelligence, +3 to All Attributes.
Great Arcana - Oblivion Staff: +10 Attack Speed, +15 Damage, +6 Intelligence, and +75% Mana Regeneration.
Sustainer - Perserverance: +5 HP Regeneration, +125% Mana Regeneration.
Whispering Helm - Helm of the Dominator: +5 Armor, +20 Damage, +15% Life steal, and ability to convert creeps. Cooldown: 300 seconds.
Alchemist's Bones - Hand of Midas: +30 Attack Speed and Ability to instantly turn creeps into gold. Cooldown: 100 seconds.
Slash - Yasha: +16 Agility, +15 Attack Speed, and +10 Movement Speed.
Enhanced Marchers - Phase Boots: +16 Damage, +7 armor, +70 Movement Speed. Can be cast to ignore unit pathing and give a movement speed increase for 5 seconds. Casting spells removes the buff. Cooldown: 10 seconds.
Steam Boots - Power Treads: +65 Movement speed, 10 Strength, and +30 attack speed. Click to toggle stats.
Post Haste - Boots of Travel: +90 Movement Speed and allows the hero to teleport to friendly non-hero unit. Cooldown: 60 seconds.
Supportive
Ring of the Teacher - Ring of Basilius: +.65 Mana Regeneration Aura, +3 Armor Aura and +6 Damage.
Refreshing Ornament - Headdress of Rejuvenation: +2 to All Attributes and +2 HP Regeneration Aura.
Shield of Five - Nathrezim Buckler: +5 armor, +2 All Attributes. When activated, gives 2 bonus armor to neaby allied units. Cooldown: 25 seconds.
Ring of Sorcery - Arcane Ring: +3 Armor, and +300 Mana. When activated, restores 135 mana to an area around the caster. Cooldown: 35 seconds.
Abyssal Skull - Vladmir's Offering: +16% Lifesteal Aura (melee), +.80 Mana Regeneration Aura, +5 Armor Aura, and +15% Damage Aura.
Astrolabe - Mekansm: +5 All Attributes, +5 Armor, +3 HP Regeneration Aura. When Activated, +2 Armor/250HP AoE Heal. Will only heal units that do not have the effect buff already.
Puzzle Box - Necronomicon: +24 Intelligence, +14 Strength, and the ability to summon 2 level 3 Minions with unique abilities. Cooldown: 90 seconds.
Codex - Dagon: +20 Intelligence, +9 Damage, +3 to all Attributes, and a 800 damage Energy Burst. Cooldown: 24 seconds.
Stormspirit - Eul's Scepter of Divinity: +16 Intelligence, +100% Mana Regeneration, +20 Movement Speed and Cyclone Ability (2.5.) Cooldown: 30 seconds.
Hellflower - Orchid Malevolence: +20 Intelligence, +40 Damage, +30% attack speed, +225% Mana Regeneration and to Soul Burn for 5 seconds. (Silences and Amplifies damage by 20%) Cooldown: 25 seconds.
Restoration Stone - Refresher Orb: +5 HP Regeneration, +40 Damage, +150% Mana Regeneration, and the ability to instantly refresh all ability cooldowns. Cooldown: 210 seconds.
Totem of Kuldra - Guinsoo's Scythe of Vyse: +35 Intelligence, +10 Agility, +10 Strength, +200% Mana Regeneration, and the ability to turn units into chattering teeth for 3.5 seconds. Cooldown: 35 seconds.
Protective
Barbed Armor - Blade Mail: +22 Damage, +5 Armor, +10 Intelligence. When activated, any damage you take will be returned to enemy units. Lasts 4 seconds. Cooldown: 15 seconds.
Helm of the Black Legion - Vanguard: +300 Hit Points, 5 HP regeneration, and 65% chance to block 40 damage.
Shaman's Headdress - Hood of Defiance: +30% Magic Armor, and +8 HP Regeneration.
Assasin's Shroud - Loathar's Edge: +38 Damage, +10 attack speed, and a 9 second invisibility that grants +20% movement speed. Cooldown: 20 seconds.
Shrunken Head - Black King Bar: +10 Strength, +24 Damage, and Immune to Magic ability, lasts 9 seconds. Cooldown: 75 seconds.
Frostfield Plate - Shiva's Guard: +30 Intelligence, +15 Armor, -25% attack speed aura. Emits a blast of ice upon Activation, slowing movement speed by 40% for 4 seconds and dealing 200 damage. Cooldown: 30 seconds.
Sacraficial Heart - Bloodstone: +450 Hit Points, +400 Mana, +200% Mana Regeneration, +6 HP Regeneration. You gain 2 hp/mp extra regren per second for each charge. When you die this restores 450hp/400 mana to neaby allies. You respawn faster and lose less gold (Better if you have charges.) While dead you gain XP and vision in that area.
Null Stone - Linken's Sphere: +15 to all Attributes, +6 HP regeneration, +150% mana regeneration, and blocks a spell every 20 seconds.
Behemoth's Heart - Heart of Tarrasque: +35 Strength, +300 Hit Points, +1% HP Regeneration.
Daemonic Breast Plate - Assault Cuirass: +10 Armor, +5 armor aura, -5 armor aura, +40 Attack Speed, and +15 Attack Speed Aura.
Symbol of Rage - Satanic: +25% Life steal, +25 Strength, +5 Armor. When activated, grants you +15% Life steal, and +30 damage. Lasts 20 seconds. Cooldown: 50 seconds.
Combative
Eldar Parasite - Mask of Madness: +17% Life Steal. When activated, adds 75% attack speed, 15% movement speed, and 20% extra damage dealt at the end of the duration based on the damage you took. Cooldown: 25 seconds.
Riftshards - Crystalys: +35 Damage and had a 10% critical strike for 1.75x damage.
Insanitarius - Armlet of Mordiggian: +9 Damage, +15 attack speed, +5 armor, and +3hp regeneration. When Active grants the wearer unholy strength. Cooldown: 10 seconds.
Runed Axe - Battle Fury: +65 Damage, +150 Mana Regeneration, +6 HP Regeneration and 35% cleaving attack in a 225 AoE.
Mock of Brilliance - Radiance: +60 Damage, 8% Evasion, and damages nearby units for 35 Damage a second.
Savage Mace - Monkey King Bar: +80 Damage, +15 Attack Speed, and 35% chance to deal 100 bonus damage on every attack stopping channeling spells.
Flayer - Buriza-do Kyanon: +75 Damage and +20% critical Strike for 2.2x damage.
Wingbow - The Butterfly: +30 Agility, +30 Damage, +30 Attack Speed, +30% Evasion. Components:
Staff of the Master - Aghanim's Scepter: +30 Intelligence, +500 Hit Points, +500 mana, and Improves your Ultimate.
Doombringer - Divine Rapier: +200 Damage and drops upon death.
Morph Attack
Hack - Sange: +16 Stength, +15% chance on hit to slow target, reducing movement speed and +10 damage.
Brutalizer - Cranium Basher: +30 Damage, +3 Strength, and has a 25% (10% for ranged) chance to Bash for 25 damage and stunning for 1.1 seconds. Has a 2 second cooldown. Does not stack with other bash passives.
Thunder Claw - Maelstrom: +25 Damage, +6 Agility, and a 20% chance to release a 150 damage chain lightning.
Nullfire Blade - Diffusal Blade: +22 Agility, +6 Intelligence, and feedback (Burns 26 mana) and can cast purge. Cooldown: 12 seconds.
Shield Breaker - Desolator: +60 Damage and reduces the armor of enemies you attack by 6.
Hack and Slash - Sange and Yasha: +16 agility, +16 Strength, +15 attack speed, +15% chance to slow target, +12 Damage, +12% movement speed. Movement bonus does not stack with slash. Components:
Geometer's Bane - Manta Style: +30 Agility, +6 Intelligence, +250 Hit Points, and Mana Burn( Burns 60 Mana), and allows you to create 2 illusions of yourself that deal 40% damage and recieve 300% damage. Cooldown: 40 seconds.
Charged Hammer - Mjollnir: +35 Agility, +35 Damage, and a 20% chance to release a 200 damage chain lightning. When static charge buff is placed on friendly unit, has a 20% chance to do 200 damage, can only deal damage once per second. Cooldown: 40 seconds.
Frostwolf's Skull - Eye of Skadi: +25 to all Attributes, +200 Hit Points, +150 Mana and grants a Frost Attack.