[S2]Idejder S2 Staff Member
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Originally Posted by Need Will Attack Modifiers and Orbs stack with the machine guns? |
Yes, any Attack Modifiers you have will pass to the turret's attack. This includes both buff placers (Frostwolf, Shieldbreaker) and proc effects (Charged Hammer, Brutalizer). NOTE/EDIT: Lifesteal does not pass to the Turret.
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Originally Posted by RogerDodger1 How many turrets can you have constructed at a time, how much resources (Time, gold etc.) do they take, how many hitpoints do they have and how long will they last (If they have a timer)? |
You can only have 1 turret up at a time and if you die it dies with you. It does not have a gold or resource or upkeep cost and you can 'throw' it up to 400 units away so you can put it up on a hill. It cannot be placed near trees. It dies in 5 hits. It lasts until it dies, you die, or you place another (the first is then killed).
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Originally Posted by i_Mate Is his skill-set reminiscient of Techies? What I mean by this is: does he have an ulti that can be placed and left alone, or manually detonated. Do his skills involve building things to do damage? |
I don't think he has a skillset resembling Techies at all. His ult CAN be placed and 'left alone', but it doesn't last long and can be killed. He 'builds' a turret and the ult.
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Originally Posted by Waxington Is his ultimate only activated once an enemy hero crosses it or is an AoE like tempest? |
The ultimate is always 'on' once you place it until it dies, but certain silence effects only happen if an enemy touches the edge or teleports inside of it from outside. You can run around inside of it freely, but you take damage per second.
(this one doesn't count)
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Originally Posted by DarkNecrid What are each of his abilities tooltips in their current form? |
You will see those when the time is right.
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Originally Posted by Blackcat Are any of his skills channeled? |
Yes, Tinker is a channeled ability.
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Originally Posted by thewishkah what will the model size of each turret be, and will the buffs added to lane towers have a time limit? |
The "hitbox" bounds radius of the turret is 16 units. A hero is 24. The model size is slightly larger then a creep, but the barrel is large so it easy to notice.
The buff or debuff is dependent on the time you channel on it.
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Originally Posted by Grandiose What is his Role in a late-game scene. |
Being a more support hero, I see him being a few different things. He could be an initiator due to his ult, but I feel he just as good as a stun support from range if he isn't doing so well. His stun has great range so he can contribute easily in that regard, with the turret helping on someone and him on someone else. I don't think he will be a good carry due to how his mechanics work, his agi growth, and his attack point. He is designed to be a support, there are many ways to play that.
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Originally Posted by Sheapy Can you explain more about Engineer's ult? Like does the silence/slow/debuff only occur when people pass through the border, or does it occur to anyone within the border. Also does the ult require any channeling to keep it up, or is it a drop and go type of skill |
Firstly, it is a drop and go skill, but it can be killed. The silence/slow only occur if you touch the edge. Going in or out. I should be clear, though. If you are outside and blink anywhere into it, you get silenced/debuffed immediately since you 'crossed' the edge. If you are inside when he puts it down or inside when it dies, you won't get silenced or slowed. While you are inside, though, you take damage per second.
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Originally Posted by Simba What are the exact stats for the hero and all of his skills and skill descriptions? |
I am not posting full skill descriptions yet.
37-50 damage 500 range 3.6 Armor 295 MS 22 Str, 2.3 growth 20 agi, 2.3 growth 19 Int, 1.8 growth10
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Originally Posted by Notwist How do you think engineer will effect current meta game, especially considering his 3rd skill and his ulti? |
He will accelerate pushes a bit when he gets a chance to channel full, but the way his ult works it will be a nice counter for the times when you are against a hero that blinks into your team and instant wins (see: Behemoth). They have to think about what they are doing and play around the Engineer, since he can stop the instant-blink-destruction-derby-of-death for a short time.
Bonus
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Originally Posted by niko44 When is he coming out? |
Soon (TM, Valve Corp)
Here's the original posting