Again thanks to Zpreadator for finding new madman costume, i miss catch that one.
Version 1.0.15
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== General ==
- Halloween on Newerth has arrived...
- Increased the number of hero slots on the picking screen.
- Quick stats favorite hero % will now display correctly for accounts with over 32,000 seconds played on that hero
- Added EM % to quickstats
- Fix for that infinite life infinite spawn simpleemitter particle on the background effect
- Fixed almost all of the tooltip bugs and errors thanks to ElementUser
- Removed the "All Heroes" option
* All games are now "All Heroes" by default
- The "selected" buff icons no longer incorrectly pop / blink
- Fixed Bloodlust gold reward from not being logged correctly
- Updated French stringtables for the tutorial, courtesy of QualQuek, Bass, Jelucyr, Tyr00, Neuroleptik.
- Normalized the building gold and Kongor kill gold
- Hid some states that should not have been shown
Flavor Tooltip Implementations
Quote:
-Gladiator's Pitfall: You're going dow... I mean up! (Tommy) -Gladiator's Flagellation: When in doubt, whip it out. (EvilPiggy) -Tundra's Call of Winter: Shiver and Coeurl, I choose you! (MaxHax) -Gladiator's Call to Arms: This isn't Sparta...THIS IS NEWERTH! (Gravenimage`) -Doctor Repulsor's Electric Frenzy: Electrician ain't got nothing on me. (RUSty ) -Gladiator's Showdown: Stay near tower, I pull dem runners in! (Sentura) -Tundra's Avalanche: I've frozen Mammoths in these things. (Zann) -Doctor Repulsor's Opposite Charges: Two wrongs make it just right. (Saves) -Tundra's Piercing Shards: They call me the lumberjack. (Squirtle) |
== Neutrals ==
- Added some new effects to the neutrals who have abilities
Kongor
- Kongor now has a larger health bar
- Kongor now has 75% Magic reduction
- Kongor base armor lowered from 3.5 to 3
- Kongor attack range increased from 100 to 128
- Added effects and partial tweaks to his stomp
== Items ==
Bottle
- Crow ferrying now refills to 2/3 instead of full
Insanitarius
- Fixed it to be a proper sum of its part
* From 11 Damage to 12 Damage
* From 15 Attack Speed to 25 Attack Speed
Logger's Hatchet
- No longer works on Kongor
Mana Battery
- AoE radius from 1600 to 1200
- Health gain from 12 to 10 per charge
- Cost from 210 to 200
Power Supply
- AoE radius from 1600 to 1200
- Health gain from 15 to 10 per charge
- Cost from 290 to 240
Ghost Marchers
- No longer let you move through Pollywog Priest's Voodoo Wards
== Heroes ==
- New Legion Int hero, Bombardier
- Added some new effects to the neutrals who have abilities
Kongor
- Kongor now has a larger health bar
- Kongor now has 75% Magic reduction
- Kongor base armor lowered from 3.5 to 3
- Kongor attack range increased from 100 to 128
- Added effects and partial tweaks to his stomp
== Items ==
Bottle- Crow ferrying now refills to 2/3 instead of full
Insanitarius- Fixed it to be a proper sum of its part
* From 11 Damage to 12 Damage
* From 15 Attack Speed to 25 Attack Speed
Logger's Hatchet- No longer works on Kongor
Mana Battery- AoE radius from 1600 to 1200
- Health gain from 12 to 10 per charge
- Cost from 210 to 200
Power Supply- AoE radius from 1600 to 1200
- Health gain from 15 to 10 per charge
- Cost from 290 to 240
Ghost Marchers- No longer let you move through Pollywog Priest's Voodoo Wards
== Heroes ==
- New Legion Int hero, Bombardier
- Tagged a lot of hero abilities so they will only play the custom voice response instead of two overlapping ones
- Added new debuff states for Swiftblade's Blade Frenzy, Magmus' Steam Bath, and Tempest's Meteor so players know when they are taking damage and when they are not
Andromeda
- Correctly hid her stunned state
- Base agility from 27 to 26
- Strength gain from 2.3 to 2.1
- Dimensional Link aura radius from 900 to 800
- Aurora AoE from 300 to 275, damage from 25/50/75/100 to 40/65/90/115
Blood Hunter
- Fixed him gaining health from illusions
Bubbles
- Shell Surf now disjoints
Chipper
- Tar Toss
* Cooldown from 25/20/15/10 to 18/15/12/9
* Cast action time from 0.25 to 0
- Sawblade Showdown
* Initial damage increased from 100/200/300 to 200/300/400
* Fixed bug that placed a lingering DoT on enemies who ran through the saws quickly which artifically increased its damage
* Can not take the initial damage again for 2s after leaving the saws even if you re-enter them
Corrupted Disciple
- Can no longer get an infinite damage boost in certain situations
Dark Lady
- Dark Blades' damage increase lowered from 50/70/90/110% to 50/60/70/80%
- Taint Soul cast range from 1200 to 800/900/1000/1100
Deadwood
- Fixed up Willowmaker's tooltip to list duration of debuffs
Devourer
- Maximum health gained from devouring from 100/150/200 to 75/125/175 per charge
- Fixed tooltip on Devour to display correct duration of charges (7s per charge, incorrectly listed 10s)
Electrician
- Cooldown on Electric Shield from 2 secs to 0.5 secs
- Cleansing Shock SotM effect changed: instead of bouncing, it purges target and yourself at the same time
- Cleansed now loses its movespeed bonus smoothly over the whole duration
- Purge damage on summoned units is now pure instead of magical
Fayde
- Fixed Burning Shadows so it does not reveal enemies hit for a longer time than intended
Flint Beastwood
- His Flare effect will no longer play in the fog
- Fixing a bug causing him to say several different voice responses when using Flare
Gauntlet
- Fixed Grapple hit detection while right next to someone
Jereziah
- Removed the attack, replaced with a slow aura with 7/14/21/28% 300 radius AOE slow
Kraken
- Projectile speed of Torrent increased from 1000 to 1250
Legionnaire
- Terrifying Charge
* Damage is now instant instead of through an attack
* The increased movespeed is kept for an additional second
- Decapitate range increased from 150 to 175
Magmus
- Allied units will no longer 'block' the casting of Lava Surge
Panda
- Removed silence from Flick, made it a stun instead
Puppetmaster
- Increased casting speed of Puppet Show and Voodoo Puppet
* Cast action time lowered from 500ms to 300ms
Soulstealer
- Will no longer gain charges if he dies and an attack is in midair that kills something
Tundra
- Shiver is no longer Magic Immune, but is now Splash Immune
Vindicator
- No longer applies his silence aura to enemy heroes he cannot see
Voodoo
- Mojo can now be double activated to cast on self
- Added new debuff states for Swiftblade's Blade Frenzy, Magmus' Steam Bath, and Tempest's Meteor so players know when they are taking damage and when they are not
Andromeda- Correctly hid her stunned state
- Base agility from 27 to 26
- Strength gain from 2.3 to 2.1
- Dimensional Link aura radius from 900 to 800
- Aurora AoE from 300 to 275, damage from 25/50/75/100 to 40/65/90/115
Blood Hunter- Fixed him gaining health from illusions
Bubbles- Shell Surf now disjoints
Chipper- Tar Toss
* Cooldown from 25/20/15/10 to 18/15/12/9
* Cast action time from 0.25 to 0
- Sawblade Showdown
* Initial damage increased from 100/200/300 to 200/300/400
* Fixed bug that placed a lingering DoT on enemies who ran through the saws quickly which artifically increased its damage
* Can not take the initial damage again for 2s after leaving the saws even if you re-enter them
Corrupted Disciple- Can no longer get an infinite damage boost in certain situations
Dark Lady- Dark Blades' damage increase lowered from 50/70/90/110% to 50/60/70/80%
- Taint Soul cast range from 1200 to 800/900/1000/1100
Deadwood- Fixed up Willowmaker's tooltip to list duration of debuffs
Devourer- Maximum health gained from devouring from 100/150/200 to 75/125/175 per charge
- Fixed tooltip on Devour to display correct duration of charges (7s per charge, incorrectly listed 10s)
Electrician- Cooldown on Electric Shield from 2 secs to 0.5 secs
- Cleansing Shock SotM effect changed: instead of bouncing, it purges target and yourself at the same time
- Cleansed now loses its movespeed bonus smoothly over the whole duration
- Purge damage on summoned units is now pure instead of magical
Fayde- Fixed Burning Shadows so it does not reveal enemies hit for a longer time than intended
Flint Beastwood
- His Flare effect will no longer play in the fog
- Fixing a bug causing him to say several different voice responses when using Flare
Gauntlet- Fixed Grapple hit detection while right next to someone
Jereziah- Removed the attack, replaced with a slow aura with 7/14/21/28% 300 radius AOE slow
Kraken- Projectile speed of Torrent increased from 1000 to 1250
Legionnaire- Terrifying Charge
* Damage is now instant instead of through an attack
* The increased movespeed is kept for an additional second
- Decapitate range increased from 150 to 175
Magmus- Allied units will no longer 'block' the casting of Lava Surge
Panda- Removed silence from Flick, made it a stun instead
Puppetmaster- Increased casting speed of Puppet Show and Voodoo Puppet
* Cast action time lowered from 500ms to 300ms
Soulstealer- Will no longer gain charges if he dies and an attack is in midair that kills something
- Shiver is no longer Magic Immune, but is now Splash Immune
Vindicator- No longer applies his silence aura to enemy heroes he cannot see
Voodoo- Mojo can now be double activated to cast on self



5 comments:
no map editor?
whats new whit madman? :S
actually i find out no new costume, but the picture seems like madman got purple mad costume?
map editor coming later i think
do you know what's taking them so long with map editor?
maybe they still working on it, longer it takes better we got, im sure its easier than wc III map editor
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