Monday, June 27, 2011

S2Idejder's Drunken Master Dev Blog : Episode 2

Hey guys, it's been a while and we want to apologize for the delay on this. I have wanted to write this for a while but never had the time to sit down and do it. Today I closed my office door and told everyone to go away until it was finished, so here it is! Part 2: Scripting the hero.

This is the second step to any hero that we design internally and usually involves me since I know the ins and outs of the scripting system better than anyone else. We have to get a version of the hero working that matches the design so we can do internal 1v1/2v2 games to make sure nothing obvious breaks. We tweak it a bit and then push it to test client, but that is for the next blog.

This will be a more technical blog laying out a rough outline of our hero/mechanics system. It will also be much longer. I will put all pictures and examples of scripting in spoiler tags so you can just skip all of it if you want to.

So onto Drunken Master.

[S2]Idejder
S2 Staff Member


Read the full article in this thread : http://forums.heroesofnewerth.com/showthread.php?t=290127

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