This is the second step to any hero that we design internally and usually involves me since I know the ins and outs of the scripting system better than anyone else. We have to get a version of the hero working that matches the design so we can do internal 1v1/2v2 games to make sure nothing obvious breaks. We tweak it a bit and then push it to test client, but that is for the next blog.
This will be a more technical blog laying out a rough outline of our hero/mechanics system. It will also be much longer. I will put all pictures and examples of scripting in spoiler tags so you can just skip all of it if you want to.
So onto Drunken Master.
[S2]Idejder
S2 Staff Member

Read the full article in this thread : http://forums.heroesofnewerth.com/showthread.php?t=290127
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