Tuesday, August 16, 2011

Nomerology : Druid Hero Development #2

This is second in a series of pre-release development blogs for a hero in progress. In the previous edition, I commented on the initial design goals and challenges that were presented in designing such a hero, as well as the influences that transpired me to create it. In this installment, I will explore her initial ability set. Please note that this blog is being written for a one-week-old version of the hero, and that many abilities have changed since then. All art assets are temporary. Yes, that is a recolored Wretched Hottie with Martyr wings.

I decided to name the hero Artemis, the Greek goddess of the hunt, following my typical mythology naming conventions. MsPudding and I recently watched the god-awful Clash of the Titans movie, so now I’m kind of interested in making a Perseus for our Andromeda too. Artemis seemed especially fitting given the mythos of shapeshifters within Savage lore as being wily, cunning huntresses. If you recall, the goal of the hero was to present a unique playstyle that featured form-switching between a ranged caster and melee DPS form. In typical Nome flair, I decided to name the two separate forms “Aspect of the Wych” and “Aspect of the Chimaera”. Switching between the two forms would be accomplished by leveling her Aspect Switch ability, which would also grant increasing passive bonuses tailored to each individual form. The abilities on each form would share levels and cooldowns:
  • Q: Leeching Seed / Galeforce
  • W: Sylph’s Embrace / Hades Charge
  • E: Aspect Switch
  • R: Gone with the Wind / Chimaera Strike

3 comments:

Anonymous said...

god you're quick :)))) .... tnx for this! love your blog btw!

ItsMeAn2x said...

your welcome, really appriciate it

Anonymous said...

Nice one! very interesting hero keep it up!!! :)))

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